Friday, November 22, 2019

Week in Review: creating accountability


I thought about starting to write some weekly catch up blogs to encourage myself to be consistent with posting here. After numerous attempts with daily anything, I conclude that "daily" is not sustainable for me, so a weekly goal might be more achievable.


Fairly productive this week with my studies and some personal art. I've got my hands on a copy of Procreate5 Beta and have been trying it out. Not too much difference so far, except the additional animation tool. It's not bad, but having had access to more powerful animation tools, I do find it somewhat unintuitive and jarring to any workflow I might have.

It's awesome for straight-ahead animation work though! I've only done one piece with it and that was very short and sweet, so it's not a lot to go by. I think I am just overcomplicating the process as per usual.



This one was probably my favourite as it was fun to do and emerged from a somewhat discouraging source. I just think it's really cute, it makes me smile to look at it. That's an odd feeling, since I was the one who created it.

In other news, I've cottoned on to Asana. Yes, slow on the uptake, I actually thought it was a paid app which is the entire reason I avoided trying it, but a client of mine has been using it in our workflow and I decided to take the plunge to see how I could use it. I've set up projects for freelance work as well as studies and a passion project. Amazing how organising yourself feels so invigorating to the enthusiasm.

Well that's it from me for now, if you happen to be reading this, please comment and let me know your thoughts on the weekly updates idea. I'm curious as to whether others think it's a useful or effective way to stay consistent.

Until next time, have a great week!

Friday, November 15, 2019

Review: Tito and the Birds

I went to see Tito and the Birds recently. What a great little film! Engaging and visually well-crafted animation with brilliant use of colour and texture - two of my favourite things lately!

It's a social commentary on anxiety, fear and the state of society these days, with people being driven by or living in fear of the world outside. I loved that pigeons were used as the anchor back to rational thought.


The egg/rock people was an excellent comment on how we do nothing when we are afraid. They even mentioned the two states of reaction to fear (fight or flight) but how we have managed to blow the third state (freeze) out of all proportion. Shutting ourselves down to life's issues and problems. Or being shut down due to our own inability to deal with them.


I did a little research into how it was done on a technical level and was fascinated to read they used oil paints mixed with animation in an 80 minute film. Utterly delightful and no doubt painstakingly slow!

Such a stunning colour palette and the textures were dreamy. It left me feeling inspired and uplifted after watching.

While some of the story felt like it could have used a little work, I could feel the struggle to suspend my disbelief, but wanted to at the same time. There were just some questionable choices, said 'adult me', but child me reminded her that animation and story doesn't always have to be complex. Enjoy it!


And I did. Definitely recommend a watch for the family. Hopefully you'll enjoy it too.

Monday, November 11, 2019

100 day project 1-19



I wanted to share this project I've been doing periodically over the past several months. There's no specific outcome except to learn and improve and say I've made 100 animations.

Patience. I need so much patience and perseverance. And I'm not necessarily a patient person. You understand how hard that is, right?

Because this is one hectic mix of wanting an end result, enjoying the process, and getting utterly frustrated with the process as well. Animation takes a long time to really get anywhere... all for a few seconds. Understanding and improving is like a turtle running through peanut butter!

If it was easy, everyone would be doing it. Sometimes it feels like everyone is, and they're doing way better. But I have to remember that I'm looking through a magnifying glass there and am only seeing what I am focused on. It's easy to lose heart when you feel like your efforts are insignificant.

That's why you need to look back on how far you've come. This compilation is one way for me to do that. I'll sure be interested to see what happens by the end... heck I'm interested to see what happens in the next 20!

Thought I'd share it in case anyone else could use a pep talk. Also... I need someone to celebrate this milestone with me!

Sunday, November 3, 2019

AE morph exercise



I am still plodding away at my 100 days of animation exercises, this is attempt number 18, if my calculations and reorganizing files do not mislead me. I set out to learn about morphing shapes in After Effects today, how they're made and what they can be used for.

It involves strategically placing vertices, defining the first vertice from which everything moves, and different path shapes imported via Illustrator files. I didn't know any of this and found it all super interesting. Tried not to go off the rails too much, as I am wont to do when I see something shiny. But it was hard to stop at the smooth transitions and colours, so I added some effects just to spruce things up a bit.

Magic!

Saturday, November 2, 2019

Blender Sculpt attempt #2



So the second attempt to do a sculpt in Blender turned out okay, but I still have absolutely no idea what I'm doing (see Cinema 4D post previous to this one). The mesh is too detailed to do much with as my computer lags something horrible. But I was pretty pleased with him, an accidental hybrid take on my little blue dragon character and a Terror Dog from Ghostbusters (1984). This was entirely unintentional, I assure you.


I'd love to be able to texture and colour him. Some kind person in one of the communities I frequent has passed on some hopefully helpful links. Maybe I still can make something else out of this?

I am fascinated with how I can explore form digitally with this program. I don't presume to be a master of anatomy, but it was surprising just how things fit and seemed logical as I was creating this. Perhaps it's a matter of perspective though, others might think it looks weird (though none have told me yet).

It would be amazing to be able to explore 3D at leisure and get some proper instruction on it, but instead I am struggling on my own for now and piecing things together via whatever free content I am able to find (and focus on, and understand) online. It's a slow process, and I have so many interests to keep me occupied... I don't really recommend trying to learn this way if you can help it, but do what you can with what you have.